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Issue Title
 
Issue 55 (December 2016) TV series and video games: the poetics of seriality in playful form Abstract
Alfonso Cuadrado
 
Issue 54 (June 2016) Fictional worlds as the key to adaptation: The Blade Runner video game case study. Abstract
Clara Fernández Vara
 
Issue 55 (December 2016) Meta-Literacy in Gameworlds Abstract  PDF  EPUB
Silviano Carrasco, Susana Tosca
 
Issue 55 (December 2016) The video games that entertain children: offer and demand analysis of video games among the young audience Abstract
Beatriz Feijoo, Aurora García-González
 
Issue 42 (June 2011) The video game as expressive frame. Aesthetics, rules and worlds of reference Abstract
Antonio José Planells de la Maza
 
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