FERNÁNDEZ VARA, Clara. Fictional worlds as the key to adaptation: The Blade Runner video game case study. Anàlisi, [S. l.], n. 54, p. 31–43, 2016. DOI: 10.7238/a.v0i54.2903. Disponível em: https://analisi.cat/article/view/n54-fernandez. Acesso em: 11 apr. 2025.