Issue | Title | |
Issue 55 (December 2016) | TV series and video games: the poetics of seriality in playful form | Abstract |
Alfonso Cuadrado | ||
Issue 54 (June 2016) | Fictional worlds as the key to adaptation: The Blade Runner video game case study. | Abstract |
Clara Fernández Vara | ||
Issue 55 (December 2016) | The video games that entertain children: offer and demand analysis of video games among the young audience | Abstract |
Beatriz Feijoo, Aurora García-González | ||
Issue 55 (December 2016) | Meta-Literacy in Gameworlds | Abstract PDF EPUB |
Silviano Carrasco, Susana Tosca | ||
Issue 42 (June 2011) | The video game as expressive frame. Aesthetics, rules and worlds of reference | Abstract |
Antonio José Planells de la Maza | ||
1 - 5 of 5 Items |
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